Superheat Iron bar
Spell conversions
| Side | Item | Qty | Unit | Tax | Total |
|---|---|---|---|---|---|
| buy | Iron ore | 1 | 50 | 0 | -50 |
| buy | Nature rune | 1 | 156 | 0 | -156 |
| buy | Fire rune | 4 | 6 | 0 | -24 |
| sell | Iron bar | 1 | 165 | 3 | 162 |
- Total cost
- 230
- Total revenue
- 162
- GE tax paid
- 3
- Profit per action
- -68
- ROI
- -29.6%
- Profit per hour
- -81,600
- gp per xp
- -1.28
- Binding buy limit
- Fire rune (50000 per 4h → 12500 actions)
- Requirements
- Magic 43, Smithing 15
Superheat needs the full coal a bar normally takes, where the blast furnace halves it — compare the same bar under smelting. What Superheat buys instead is no furnace trip and 53 Magic experience a cast, which is the usual reason to do it. The experience below is that Magic experience; the Smithing experience for the bar comes on top.
After GE taxAt 1200 actions per hour53.0 xp per action